
[03 July 2026] Standard PP Fix: Accurate Mod Difficulty Calculation (HD/HR/DT/NC)
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#1Jul 3, 2026, 05:39 AM
[EN] Standard PP Fix - 03 July 2026
We fixed how PP is calculated for standard (vanilla) scores. Here's what changed:
- Mod difficulty (HD/HR/DT/NC combos): PP for maps played with these mods used to be estimated with an internal formula that didn't line up with how Bancho actually calculates difficulty for those mod combos. Some scores were getting way too much or too little PP because of this, now fixed using real difficulty data straight from Bancho.
- HardRock accuracy bug: acc-PP under HardRock was using the wrong (pre-HR) hit window, so HR plays were slightly undervalued. Fixed too.
- Old scores recalculated: every standard (vanilla) score got recalculated with the corrected values, leaderboards updated too.
Your standard PP total might shift a bit (up or down), that's expected, it's just the correction kicking in, not a bug. Only affects standard (vanilla) mode, relax and other modes untouched. Nothing you need to do.
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[ID] Perbaikan PP Standard - 03 Juli 2026
Kita baru aja benerin cara hitung PP buat skor standard (vanilla). Ini yang berubah:
- Tingkat kesulitan mod (kombinasi HD/HR/DT/NC): PP buat map yang dimainin pake mod-mod ini sebelumnya dihitung pake estimasi internal yang gak sesuai sama cara Bancho ngitung kesulitan buat kombinasi mod itu. Gara-gara ini ada skor yang dapet PP kegedean atau kekecilan banget, sekarang udah dibenerin pake data kesulitan asli langsung dari Bancho.
- Bug akurasi HardRock: perhitungan acc-PP pas pake HardRock kemarin masih pake hit window sebelum di-adjust HR, jadi PP-nya agak kekecilan dari seharusnya. Udah dibenerin juga.
- Skor lama dihitung ulang: semua skor standard (vanilla) yang udah ada udah dihitung ulang pake nilai yang bener, leaderboard juga udah update.
Total PP standard kalian mungkin berubah dikit (naik atau turun), itu normal, cuma efek koreksinya, bukan bug. Ini cuma ngaruh ke mode standard (vanilla) aja, relax sama mode lain gak kena. Gak ada yang perlu kalian lakuin.
We fixed how PP is calculated for standard (vanilla) scores. Here's what changed:
- Mod difficulty (HD/HR/DT/NC combos): PP for maps played with these mods used to be estimated with an internal formula that didn't line up with how Bancho actually calculates difficulty for those mod combos. Some scores were getting way too much or too little PP because of this, now fixed using real difficulty data straight from Bancho.
- HardRock accuracy bug: acc-PP under HardRock was using the wrong (pre-HR) hit window, so HR plays were slightly undervalued. Fixed too.
- Old scores recalculated: every standard (vanilla) score got recalculated with the corrected values, leaderboards updated too.
Your standard PP total might shift a bit (up or down), that's expected, it's just the correction kicking in, not a bug. Only affects standard (vanilla) mode, relax and other modes untouched. Nothing you need to do.
---
[ID] Perbaikan PP Standard - 03 Juli 2026
Kita baru aja benerin cara hitung PP buat skor standard (vanilla). Ini yang berubah:
- Tingkat kesulitan mod (kombinasi HD/HR/DT/NC): PP buat map yang dimainin pake mod-mod ini sebelumnya dihitung pake estimasi internal yang gak sesuai sama cara Bancho ngitung kesulitan buat kombinasi mod itu. Gara-gara ini ada skor yang dapet PP kegedean atau kekecilan banget, sekarang udah dibenerin pake data kesulitan asli langsung dari Bancho.
- Bug akurasi HardRock: perhitungan acc-PP pas pake HardRock kemarin masih pake hit window sebelum di-adjust HR, jadi PP-nya agak kekecilan dari seharusnya. Udah dibenerin juga.
- Skor lama dihitung ulang: semua skor standard (vanilla) yang udah ada udah dihitung ulang pake nilai yang bener, leaderboard juga udah update.
Total PP standard kalian mungkin berubah dikit (naik atau turun), itu normal, cuma efek koreksinya, bukan bug. Ini cuma ngaruh ke mode standard (vanilla) aja, relax sama mode lain gak kena. Gak ada yang perlu kalian lakuin.
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